SIE(Serial Interface Engine)
  • You need not be concerned with the detail of syncs, bit stuffing, and End Of Packet conditions, unless you are designing at the silicon level, as the Serial Interface Engine (SIE) will deal with the details for you. You should just be aware that the SIE can recognise the start and end of a packet, and that the packet contains a whole number of bytes.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License